Phantom Edges Wiki: uses and unlocks

Find the tool for a blocked route or the skill for your next fight. Check its cost and unlock conditions, then follow the linked acquisition guide.

This selection covers eight Phantom Edges, not the complete roster. Environmental interactions, combat skills and upgrades have different conditions. Stats retain their displayed levels and are not a same-level ranking.

Updated

Dread Axe item appearance
Dread Axe — item appearance

Dread Axe

Dread Axe is Peng Meng’s shield-breaking reward and also opens chain-blocked routes.

Effect and conditions

The basic cleave has two charge stages and costs 1 Remnant Spark. Charging further increases damage. Once owned, Dread Axe opens supported iron-chain barriers through environmental interactions without being equipped.

Type
Destructive

Acquisition notes

  1. Defeat Peng Meng the Axemaster after the Mandate Outpost in Weeping Creek Valley and check the reward.

Using this Phantom Edge

Level 5 adds an immediate fully charged strike at the cost of 1 additional Remnant Spark; budget for the extra cost.

Running or post-dodge charging unlocks at level 15, with a stronger running full-charge cleave at level 25. Acquiring the axe does not unlock these upgrades.

Level, version and naming notes

The displayed stat level is unspecified, so these figures must not be treated as level-one base values.

The patch version is unspecified. Figures retain the displayed level and may differ from the current equipment screen.

The recorded Damage 309 and Guard Break 208 have no stated display level and are omitted from hub stat comparisons.

Feather Bow item appearance
Feather Bow — item appearance

Feather Bow

Feather Bow serves both charged ranged attacks and the recovery of hanging objects.

Effect and conditions

A basic charged shot costs 1 Remnant Spark and deals extra damage to enemies at full HP. Owning the bow also enables designated hanging-object interactions at medium to long range without equipping it.

Type
Ranged
Displayed stat level
30
Damage (shown at level 30)
309
Guard Break (shown at level 30)
208

Acquisition notes

  1. Take Purge the Sect from the rooftop archer at the Mandate Outpost. Defeat Peng Meng, the Axemaster, for Dread Axe and break the chained barricade before entering Ruthless Archer Camp.
  2. After clearing the camp, enter its building and speak to the NPC; check that you have the Broken-String Bow needed for the repair.
  3. Return to the rooftop archer to repair the broken bow and receive Feather Bow.

Using this Phantom Edge

The Broken-String Bow still needs the repair hand-in before it can serve as Feather Bow.

Dodge shots unlock by direction: sideways at level 5, forward at level 15 and backward at level 25. The level-30 bonus against enemies that have not detected Soul is a separate condition from the basic full-HP bonus.

Level, version and naming notes

The patch version is unspecified. Figures retain the displayed level and may differ from the current equipment screen.

Hunter's Chain Sickle item appearance
Hunter's Chain Sickle — item appearance

Hunter's Chain Sickle

Hunter’s Chain Sickle combines mid-to-long-range combat with grappling traversal.

Effect and conditions

The basic sequence has up to three attacks and costs 1 Remnant Spark for a full combo. Before its Soul Temper upgrade, the chain deals 30% of the blade’s damage. Owning the sickle enables supported traversal anchors without equipping it.

Type
Martial
Displayed stat level
30
Damage (shown at level 30)
963
Guard Break (shown at level 30)
831

Acquisition notes

  1. Complete the Hunt encounter at the Great Waterfall in Weeping Creek Valley.

Using this Phantom Edge

Level 5 unlocks a post-combo pull without an additional Spark cost. Normal targets move toward Soul; large or Super Armor targets pull Soul toward them instead.

Level 15 adds a vault toward a point on the ground or a wall; that move costs no Remnant Spark outside combat. It is separate from the environmental anchors available on acquisition.

Level, version and naming notes

The 30% chain-damage ratio describes the base state. Soul Temper raises the chain to the blade’s damage, so the ratio is not universal.

The patch version is unspecified. These stats are shown at level 30 and are not directly comparable with other levels.

Fire Meteor item appearance
Fire Meteor — item appearance

Fire Meteor

Fire Meteor applies Phosphor Flame through chain-hammer attacks at mid to long range.

Effect and conditions

The base sequence allows up to three mid-to-long-range swings, with a full combo costing 1 Remnant Spark. Phosphor Flame damages affected enemies and lowers their Attack.

Type
Martial
Displayed stat level
1
Damage (shown at level 1)
380

Acquisition notes

  1. Climb the large stairs from Pangzhen’s South Gate covered bridge and defeat the Shadow Warden Captain encountered there.

Using this Phantom Edge

The fourth attack unlocks at level 5; its final swing can be sustained before the slam. Do not expect a four-hit sequence immediately on acquisition.

At level 15, the death of an enemy burning with Phosphor Flame spreads ignition through an explosion. The sustained spinning move unlocked at level 25 continuously drains Remnant Spark.

Level, version and naming notes

The patch version is unspecified. Figures retain the displayed level and may differ from the current equipment screen.

The unit of the Status Effects field is unspecified; it is not treated as Guard Break or a trigger probability.

Flaming Mane item appearance
Flaming Mane — item appearance

Flaming Mane

Flaming Mane requires repairing the battle trophy before it can provide flame attacks and bramble access.

Effect and conditions

After repair, Flaming Mane sprays a damaging flame stream that ignites enemies and continuously drains Remnant Spark. Owning it also clears designated damp brambles without equipping it.

Type
Artifice
Displayed stat level
1
Damage (shown at level 1)
248

Acquisition notes

  1. Defeat the Lion Dance Grandmaster in Pangzhen to obtain the extinguished trophy.
  2. Return to Jingyang Hall, enter the room at the end of the opposite courtyard and ask Lei Dang to repair it.

Using this Phantom Edge

Finish Lei Dang’s repair and check that the usable item has replaced the extinguished trophy.

A single fireball unlocks at level 5 and becomes two fireballs at level 25. Each of those fireball attacks costs 1 Remnant Spark; the continuous flame stream has a different resource pattern.

Level, version and naming notes

The patch version is unspecified. Figures retain the displayed level and may differ from the current equipment screen.

The unit of the Status Effects field is unspecified; it is not treated as Guard Break or a trigger probability.

Flying Dagger item appearance
Flying Dagger — item appearance

Flying Dagger

Flying Dagger is the forest treasure commission’s hand-in reward and adds ranged poison buildup.

Effect and conditions

The base attack fires up to three volleys and costs 1 Remnant Spark for a full combo. Hits build Poison rather than guaranteeing the status on one hit. Owning Flying Dagger also enables designated hanging-object interactions without equipping it.

Type
Ranged
Displayed stat level
1
Damage (shown at level 1)
251
Guard Break (shown at level 1)
216

Acquisition notes

  1. Rescue Quick Hand Zhang near Hanging Cage Path, then speak to him again on the raised route at the forest thieves’ camp to obtain the list.
  2. Use the tunnel switch for the snuff bottle, enter the camp cave for the bloodstained seal, and use the dungeon key to reach the ancient crossbow mechanism near the entrance.
  3. Return all three Crimson Forest treasures to Zhang for Flying Dagger. The linked treasure and dungeon guides cover the route and key prerequisites.

Using this Phantom Edge

Level 5 adds a teleport during dagger attacks without breaking the current combo. Do not assume its later evasive abilities are available on acquisition.

At level 25, the high-speed move can leave up to four Phantom Doubles. They attack with Soul when the movement state ends, at a cost of 1 Remnant Spark.

Level, version and naming notes

The patch version is unspecified. Figures retain the displayed level and may differ from the current equipment screen.

Kuye Temple Prayer Beads item appearance
Kuye Temple Prayer Beads — item appearance

Kuye Temple Prayer Beads

Kuye Temple Prayer Beads provides three allies in areas where summons are enabled.

Effect and conditions

In Sha-Chi-dense areas, a special glow on the icon indicates summon availability. Spend 2 Remnant Sparks to call three Fist Bronze Men. Their base duration is up to 15 seconds, with earlier removal if defeated. A new summon replaces the previous group rather than stacking.

Type
Summoning
Displayed stat level
1
Summon Health (shown at level 1)
1236
Summon Damage (shown at level 1)
22

Acquisition notes

  1. Follow the courtyard stone arch from the hidden thieves’ cellar into the Village of Lu tunnel.
  2. Defeat Master Bi Hai in the open area near its entrance.

Using this Phantom Edge

Check the glowing summon indicator and a budget of 2 Remnant Sparks; enemy count alone does not establish summon availability.

The level-10 duration upgrade means 15 seconds is not a cap at every level. At level 15, a formation requires all three Bronze Men to be present together.

Soul Temper replaces the group with one Fist, one Staff and one Blade Gold Man, retaining the Bronze Men’s applied weapon upgrades.

Level, version and naming notes

Summon Health 1236 and Summon Damage 22 are level-1 figures. Upgrades and Soul Temper change summon behavior.

The specific patch version is unconfirmed; this guide is not based on an independent hands-on test.

Iron Gauntlets item appearance
Iron Gauntlets — item appearance

Iron Gauntlets

Iron Gauntlets is Iron Fever’s guard-pressure reward and can support a follow-up with the main weapon.

Effect and conditions

The base sequence has up to three punches and costs 1 Remnant Spark for a full combo. Each attack builds Fist Focus, increasing main-weapon damage. Its base duration is 8 seconds; later upgrades can extend it.

Type
Martial
Displayed stat level
30
Damage (shown at level 30)
1018
Guard Break (shown at level 30)
870

Acquisition notes

  1. Reach Mirrorwood Entrance in Crimson Forest, descend into the open arena and defeat Iron Fever.

Using this Phantom Edge

Short charging unlocks at level 5. A precisely timed release at the charged flash increases attack power and Fist Focus gain. The basic three-hit combo itself does not require level 5.

The level-15 guard costs 1 Remnant Spark. Parrying just before impact restores 1 Spark and grants Fist Focus; when Focus is already full, the effect lasts 2 seconds longer.

Level 25 can spend full Fist Focus to make the next combo cost no Remnant Spark. This does not make every combo free.

Level, version and naming notes

Damage 1018 and Guard Break 870 are displayed at level 30. The level-1 equipment image shows 261 and 223; those values must not be mixed into one level’s stat table.

The specific patch version is unconfirmed. Fist Focus duration changes with upgrades.

Specific patch applicability has not been confirmed. Check your current equipment screen when values or mechanics differ.